Contributors: A-Z Index

A

Name Avatar Contributions Social Media
Arelyel Image

Project Manager

Scripting

Music

Arelyel - Virtual Pinball Universe

D

Name Avatar Contributions Social Media
DonkeyKlonk

Table Layout

Member of the VPin Workshop

F

Name Avatar Contributions Social Media
Flux

Light State Controller development

Member of the VPin Workshop

G

Name Avatar Contributions Social Media
Growat

Voice Actor - Soviet Russian "Dave the Royal Trainer"

https://www.vpforums.org/index.php?showuser=160873

https://twitter.com/grahamny

Login • Instagram

H

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Harmony

Voice Actor - British Game-play Narrator

S

Name Avatar Contributions Social Media
Smaug Image

Voice Actor - Blacksmith

Vpin Hub - Virtual Pinball Community

Member of the VPin Workshop

V

Name Avatar Contributions Social Media
VPin Workshop Team Image

Various feedback, ideas, suggestions, and assistance

Provided a pinball standard that Saving Wallden and may other tables adopted


Newest 10 Entries

Title Recovery
Lore Rest up after each attack
Start of Challenge

Ramps, orbits, and horseshoe flashing blue

Random captive ball standup flashing red for super jackpot

Objectives

Shoot a flashing blue shot to turn that shot into a green jackpot

Green Jackpots 2X (turns the jackpot off and the shot back to a blue shot)

Red Super Jackpots 10X

Title Barrage
Lore The goblins have... mini goblins of their own?
Start of Challenge

All non-target shots flashing white

Random shot flashing green for jackpot

Objectives

White shots score 100,000 points

Green shot scores 3X jackpot (changes each shot)

Title Colonies
Lore Destroy the goblin colonies
Start of Challenge

Captive ball targets flashing white

One random captive ball target flashing orange

One random jackpot lit green at a ramp, orbit, horseshoe, or scoop

Objectives

White captive ball standups add/light one jackpot

Orange captive ball target lights all shots for jackpot (orbits, ramps, horseshoe, and scoop)

Green Jackpots 3X

Title Chase
Lore How ironic… now you're the one chasing the chaser!
Start of Challenge

Random shot lit green for jackpot

Objectives

Jackpots 5X

Title Attack Waves
Lore Waves of goblins are going after you. Can you stop them all?
Start of Challenge

Ramps, orbits, and horseshoe lit green for jackpot

Objectives

Jackpots 1X (jackpot turns off; increases by 1X after each shot)

Title One on One
Lore It's just you and the chaser!
Start of Challenge

Random captive ball standup lit green for super jackpot

Objectives

Super jackpot is 20X

Title Knock Em Down
Lore Knock the chaser down to his knees before coming in for the kill
Start of Challenge

Drop targets flashing orange

Objectives

Knock down all the drop targets to light a random jackpot green

Green Jackpot 8X (turns off)

Title Sidekick
Lore Only the chaser and one of his stronger goblins are on the battle field. Can you fight them?
Start of Challenge

Random jackpot lit green at ramp, orbit, scoop, or horseshoe

Random captive ball standup lit red for super jackpot

Objectives

Green Jackpots 3X (randomizes each shot)

Red Super Jackpots 10X

Title Double Crossed
Lore Fight the goblins, but watch out because the chaser wants to double-cross you!
Start of Challenge

Ramps, orbits, crossbow, and scoop lit green for jackpot

Random shot flashing red for super jackpot

Objectives

Jackpots 1X (stays on)

Super Jackpots 4X (randomizes each shot)

Title Minions
Lore Show your strength to the goblins and to the chaser
Start of Challenge

Ramps, orbits, and horseshoe lit green for jackpot

Random captive ball standup lit red for super jackpot

Objectives

Green Jackpots 1X (stay on)

Red Super Jackpots 10X (stay on)

Top 10 Entries

Title Recovery
Lore Rest up after each attack
Start of Challenge

Ramps, orbits, and horseshoe flashing blue

Random captive ball standup flashing red for super jackpot

Objectives

Shoot a flashing blue shot to turn that shot into a green jackpot

Green Jackpots 2X (turns the jackpot off and the shot back to a blue shot)

Red Super Jackpots 10X

Title Barrage
Lore The goblins have... mini goblins of their own?
Start of Challenge

All non-target shots flashing white

Random shot flashing green for jackpot

Objectives

White shots score 100,000 points

Green shot scores 3X jackpot (changes each shot)

Title Colonies
Lore Destroy the goblin colonies
Start of Challenge

Captive ball targets flashing white

One random captive ball target flashing orange

One random jackpot lit green at a ramp, orbit, horseshoe, or scoop

Objectives

White captive ball standups add/light one jackpot

Orange captive ball target lights all shots for jackpot (orbits, ramps, horseshoe, and scoop)

Green Jackpots 3X

Title Chase
Lore How ironic… now you're the one chasing the chaser!
Start of Challenge

Random shot lit green for jackpot

Objectives

Jackpots 5X

Title Attack Waves
Lore Waves of goblins are going after you. Can you stop them all?
Start of Challenge

Ramps, orbits, and horseshoe lit green for jackpot

Objectives

Jackpots 1X (jackpot turns off; increases by 1X after each shot)

Title One on One
Lore It's just you and the chaser!
Start of Challenge

Random captive ball standup lit green for super jackpot

Objectives

Super jackpot is 20X

Title Knock Em Down
Lore Knock the chaser down to his knees before coming in for the kill
Start of Challenge

Drop targets flashing orange

Objectives

Knock down all the drop targets to light a random jackpot green

Green Jackpot 8X (turns off)

Title Sidekick
Lore Only the chaser and one of his stronger goblins are on the battle field. Can you fight them?
Start of Challenge

Random jackpot lit green at ramp, orbit, scoop, or horseshoe

Random captive ball standup lit red for super jackpot

Objectives

Green Jackpots 3X (randomizes each shot)

Red Super Jackpots 10X

Title Double Crossed
Lore Fight the goblins, but watch out because the chaser wants to double-cross you!
Start of Challenge

Ramps, orbits, crossbow, and scoop lit green for jackpot

Random shot flashing red for super jackpot

Objectives

Jackpots 1X (stays on)

Super Jackpots 4X (randomizes each shot)

Title Minions
Lore Show your strength to the goblins and to the chaser
Start of Challenge

Ramps, orbits, and horseshoe lit green for jackpot

Random captive ball standup lit red for super jackpot

Objectives

Green Jackpots 1X (stay on)

Red Super Jackpots 10X (stay on)