Objective: Blacksmith

One of the citizens of Wallden is a well-renowned Blacksmith. He wants to help you in your journey by providing you upgrades to your defensive equipment.
This objective equates to the ballsaver / shield feature. It is not usually dangerous to pursue and is quite easy to complete.

Armor Class / Ballsave

Every player has an armor class stat. This defines how long their ballsave / shield lasts in most circumstances. The AC can be increased to a maximum of 20. The starting AC depends on the game difficulty:
  • Zen: 12 AC
  • Easy: 11 AC
  • Normal: 10 AC
  • Hard: 9 AC
  • Impossible: 8 AC
Unless otherwise noted, every time a ball is plunged into play outside of multiball, a player will have a shield equal to armor class seconds. There are many other ways a shield is activated as well, which is outlined throughout the game play documentation.

Increasing Armor Class

To increase the armor class, you must spell BLACKSMITH. At any time, you can shoot the horseshoe when it has a flashing letter to collect. The left side has BLACK and the right side has SMITH. Completing BLACKSMITH will increase the player's armor class by 1, assuming it is not already at the maximum of 20.
Each completion of BLACKSMITH will also activate, or increase, the ball shield by the new AC number of seconds. One strategy is to ensure BLACKSMITH is near completion before starting a major objective so that BLACKSMITH can be finished to add or increase the ball shield for that objective.

Completing the objective

After reaching an Armor Class of 20, the center hole begins flashing purple (when in normal gameplay). Shoot the hole to complete the BLACKSMITH objective.
Upon completing the BLACKSMITH objective, the blacksmith will give you a few words of wisdom. Then, you have the choice to BEFRIEND (SPARE) or KILL the blacksmith.

SPOILER WARNING

After Objective Completion

Players can continue spelling BLACKSMITH after the objective is completed. Every completion of BLACKSMITH will award 3 HP at the Potion Motion Mini-Wizard. In addition, if the blacksmith was SPAREd, a ball shield of AC seconds will be activated.