Objective: Escape

Sometimes you find yourself in a dangerous situation: you are navigating inside a building when the building begins to rumble on the verge of collapse. You must get out in time before it falls.
This objective equates to a "no room for error" multiball. It can get dangerous if you are prone to draining balls in multiball.

Starting Escape

To start escape, you must spell ESCAPE by shooting the ramps during normal game play. Shoot them when a letter is flashing to collect and spell the letter. Once you spell ESCAPE, then escape multiball begins immediately.

Escape Multiball

The following happens in escape multiball:
  • 3-ball multiball with armor class seconds of shield.
  • The table shakes on and off during the multiball.
  • The center hole is flashing orange.
  • You must shoot all 3 of your balls into the hole to escape the collapsing building. If you do, you succeed and complete the escape objective.
  • Each ball you escape will score you 10,000,000 points with a bonus 20,000,000 points if you escape all 3.
  • Do not drain! If you drain any of your balls at any time when you do not have ballsave / shield, you immediately fail the multiball and receive drain damage from the collapsing building.
  • Hint: Try starting ESCAPE when you have a power-up or BLACKSMITH is close to being complete. You can use either one to add additional shield time.

Completing the Objective

After getting out of the building, you realize there are citizens still trapped inside! You are given the option to SAVE them or ABANDON them.

SPOILER WARNING

After Objective Completion

You can still start escape multiball after completing the objective. Every successful escape will contribute 15 HP in the Potion Motion Mini-Wizard.