Satan's Wrath Final Wizard

SPOILER ALERT!

This final wizard mode is meant to be a secret wizard mode that players have no knowledge of until they achieve it. If you do not like secret game play being spoiled to you, please leave this page immediately.

SPOILER WARNING

The Satan's Wrath Final Wizard is achieved from the Black Heart judgment which involves completing every objective in KILL (red) state and finishing a list of other criteria. You are truly an evil and cruel soul who finds great pleasure in the demise of others. Satan is very pleased with your work and wants you to join him to send Wallden in a forever state of hell.

Objective 

This is a 3-ball wizard mode with 100 seconds on the clock. And it is jackpot-based. Your objective is to torture as many souls as you can in Wallden. There are two ways to do this: electric shock and the inferno

  • The left orbit and scoop are lit for lock. Shoot a lock to trap a citizen.
  • When at least one ball is locked, the wizard mode clock stops counting down. It will resume counting when you no longer have a ball locked.
  • When you lock a ball in the left orbit, a citizen is trapped in an inferno. the bumpers flash for 10 seconds. Hit them to increase the inferno level by 1 per hit and to reset the 10-second timer. Once the 10 seconds expires, the citizen is burned alive, and you score the inferno jackpot (inferno level to the power of 1.25, rounded up, multiplied by 1,000,000). The inferno level will reset, and the ball will be freed. If you did not get any inferno level, Satan laughs at you, and you score a jackpot of 0 points.
  • When you lock a ball in the scoop, a citizen is tied against a tree. the spinner flashes for 10 seconds. Spin it to increase the electricity level by 1 per spin and to reset the 10-second timer. Once the 10 seconds expires, the citizen is struck by lightning, and you score the lightning jackpot (electricity level to the power of 1.5, rounded up, multiplied by 1,000,000). The electricity level will reset, and the ball will be freed. If you did not get any electricity level, Satan laughs at you, and you score a jackpot of 0 points.
  • If you get a ball locked both in the left orbit and the scoop, then the 10-second timer for both resets and the inferno and electricity levels are combined into a torture level. Spin the spinner or hit a bumper to increase the torture level by 1 and reset the 10-second timer. Once the 10 seconds expires, the citizens' souls are ripped from their bodies, and you score the torture super jackpot (torture level to the power of 1.5, rounded up, multiplied by 1,000,000). The balls are then freed.

Collaborative Play 

In collaborative play, alive players split the wizard mode. If only one player is alive, they take the full 100 seconds. If two players are alive, a player swap occurs when 50 seconds remains on the clock. If three players are alive, a player swap occurs when 66 seconds and 33 seconds remain on the clock. If four players are playing, then a player swap occurs when 75, 50, and 25 seconds remain on the clock.